Beam Eye Tracker 2.6 : prise en charge native de Linux et macOS

Beam Eye Tracker 2.6 brings native support for Linux and macOS. The new Connexion au jeu tab lets you choose how Beam sends tracking data to games, including a new Optimisé driver for lower-latency, smoother in-game camera movement with Immersive Camera. The tab also automatically discovers Wine, Proton, and CrossOver compatibility environments. Beam SDK 2.2.0 adds Linux and macOS support, and Standalone installations can now update from the app.

Nouveaux paramètres

  • Utilisez le Connexion au jeu tab to choose how Beam sends tracking data to a game, with options including Émulation d'un dispositif de suivi de la tête, UDP sur réseau, et Via l'application Opentrack.
  • The new Optimisé driver for Émulation d'un dispositif de suivi de la tête reduces latency and delivers smoother in-game camera movement when using Immersive Camera. If a game is incompatible, select the Compatibilité driver instead.
  • A transparency slider replaces L'interface de recentrage s'affiche au-dessus., letting you choose how much of the overlay remains visible during gameplay.

Environnements de compatibilitéLinuxmacOS

  • Les Connexion au jeu tab discovers and configures compatibility environments created by Wine, Proton, CrossOver, Lutris, and other tools based on Wine.LinuxmacOS

Self-UpdatesAutonome

  • Beam can check for, prepare, and install updates from the Système languette.Autonome

Nouveau SDK Beam 2.2.0

  • Beam Eye Tracker 2.6 supports Beam SDK 2.2.0, which adds native support for Linux and macOS.
  • Beam SDK 2.2.0 requires a runtime plugin only available in Beam Eye Tracker 2.6.3 or later. This was designed to maximize future compatibility.
  • Older Beam SDK versions remain compatible with Beam Eye Tracker 2.6. If you use Immersive Camera, we strongly recommend updating to SDK 2.2.0.
  • Beam SDK 2.2.0 adds beta support for Godot and JavaScript, plus Python 3.14 support.
  • For downloads and information, visit https://docs.beam.eyeware.tech.

Merci!

Thanks to all of you who helped test the beta. Drop us a note on the Communauté Steam, rejoignez-nous à Discord, or send us an email at [email protected] si vous avez des commentaires.

Recent Improvements

2.6.8

  • Fixed Beam crashing when starting some games, such as IL-2 Sturmovik, while using the Optimisé conducteur.

2.6.7

  • This update includes Microsoft’s fix for a GameInput bug affecting controller hotkeys. The GameInput Compatibility Tool and downgrade previously recommended on our website are no longer needed.Windows
  • Fixed an issue that prevented Eyeware Camera from showing live webcam video in other applications.Windows
  • Beam’s overlay windows no longer appear in Alt+Tab or the taskbar on Windows and Linux X11.WindowsLinux
  • Fixed an unresponsive macOS Dock icon: clicking it now brings Beam back into view, and Quit closes the app as expected.macOS

2.6.6

  • Fixed Pause to Current et Pause to Center with the Optimisé driver on Windows and with either driver mode in Wine, Proton, and CrossOver.
  • The bundled Microsoft GameInput redistributable was downgraded to version 3.3.221.Windows
  • Émulation d'un dispositif de suivi de la tête drivers are now installed automatically when Beam launches or tracking starts. Previously, game camera controls could stop working after an update until you clicked Install to restore them.Windows
  • Beam now limits parallel image-processing work to help reduce interference with CPU-heavy games.

2.6.5

  • Fixed an issue where Retina and mixed-scale multi-display layouts could cause correctly arranged screens to overlap or become misaligned, making multi-display features unreliable.LinuxmacOS
  • Pointeur multi-écran et Détection de présence now work on Linux and macOS.LinuxmacOS
  • When a feature requires additional permissions, Beam provides an explicit Grant Permission action. This includes Camera, Input Monitoring, and Accessibility permissions.macOS
  • The full-screen Calibration interface now stays on the current desktop Space for a smoother experience.macOS
  • Webcam management now configures the preferred resolution and frame rate more reliably. You may need to reselect your webcam in Tracker Settings.macOS
  • Compatibility-environment discovery and configuration are now faster and can be controlled dynamically from the user interface. This also fixes filesystem-access issues with Steam on Linux.LinuxmacOS
  • Changes in the Productivité et confidentialité et Superposition de suivi des yeux settings now save automatically instead of requiring you to click Save.
  • Fixed the blank window that appeared when relaunching Beam Eye Tracker from the Windows Start menu and the title bar that appeared in the Calibration window.Windows
  • Valid email addresses with unusual punctuation are now accepted at sign-in.Autonome

2.6.4

  • You no longer need to find and enter a Wine prefix and runner manually. Launch the game or its launcher while Beam is running, and Beam detects and configures the environment automatically. The add (+) button now explains this simpler workflow instead of opening a manual configuration form.Linux
  • Changing or removing the Beam driver in a Wine or Proton environment now takes a few seconds instead of up to 60 seconds.Linux
  • Fixed an issue that caused full-screen overlays to appear black on some systems.Linux
  • The Standalone AppImage now includes the library needed to start Beam on NixOS, so you no longer need to install or expose that library separately.AutonomeLinux
  • Beam no longer crashes when a webcam advertises a video format that the app cannot safely process. Unsupported formats are ignored, and cameras with no usable formats are no longer offered for selection.Windows
  • A newer bundled Microsoft GameInput installer is expected to fix Beam updates that failed on some Windows versions while handling a possible GameInput downgrade. We are still validating this on affected systems.Windows

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